General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20665 | Level | 51 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 12 | Collision Height | 29 |
HP | 1470 | MP | 776 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 412 |
Combat | |||
---|---|---|---|
Physical Attack | 321 | Magical Attack | 219 |
Physical Defence | 205 | Magical Defence | 136 |
Critical | 4 | Speed Walk / Run | 45 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
715 - 1452 | 100% | |
War Axe Bestows one of the following functions: Anger, Health or Haste. |
1 | 1/736 | |
War Axe Blade A key material that Dwarves use to make the War Axe. Can be sold in any shop. |
1 | 1/8 | |
Nirvana Axe Bestows one of the following functions: Magic Poison, M. Atk. or Magic Weakness. |
1 | 1/736 | |
Nirvana Axe Blade A key material that Dwarves use to make the Nirvana Axe. Can be sold in any shop. |
1 | 1/8 | |
Stick of Eternity Bestows one of the following functions: Empower, Rsk. Evasion, or Blessed Body. |
1 | 1/736 | |
Stick of Eternity Shaft A key material that Dwarves use to make the Stick of Eternity. Can be sold in any shop. |
1 | 1/8 | |
Paradia Staff Bestows one of the following functions: Regeneration, Mental Shield or Hold. |
1 | 1/736 | |
Paradia Staff Head A key material that Dwarves use to make the Paradia Staff. Can be sold in any shop. |
1 | 1/8 | |
Pa'agrian Hammer Bestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness. |
1 | 1/736 | |
Pa'agrian Hammer Head A key material that Dwarves use to make the Pa'agrian Hammer. Can be sold in any shop. |
1 | 1/8 | |
Sage's Staff Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. |
1 | 1/736 | |
Sage's Staff Head A key material that Dwarves use to make the Sage's Staff. Can be sold in any shop. |
1 | 1/8 | |
Club of Nature Bestows one of the following functions: Mental Shield, Magic Hold or Acumen. |
1 | 1/736 | |
Club of Nature Head A key material that Dwarves use to make the Club of Nature. Can be sold in any shop. |
1 | 1/8 | |
Mace of Underworld Bestows one of the following functions: Mana Up, Magic Silence or Conversion. |
1 | 1/736 | |
Mace of Underworld Head A key material that Dwarves use to make the Mace of Underworld. Can be sold in any shop. |
1 | 1/8 | |
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 | 44.6176% | |
Varnish A material used to make Dwarven items. Can be sold in any shop. |
1 | 44.6176% | |
Oriharukon Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/34 | |
Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/67 | |
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/67 | |
Recipe: Maestro Mold (100%) For Dwarves only. The recipe for the Maestro Mold. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/50 | |
Recipe: Full Plate Boots For Dwarves only. The recipe for Full Plate Boots. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/80 | |
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/81 | |
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/323 | |
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/3226 | |
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/16129 |
Item Grade | Count | Chance | |
---|---|---|---|
Club of Nature Head A key material that Dwarves use to make the Club of Nature. Can be sold in any shop. |
1 | 1/98 | |
Recipe: Eminence Bow For Dwarves only. The recipe for an Eminence Bow. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/340 | |
Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/17 |
Skill Level | |
---|---|
NPC Strike 5 |
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Slightly Weak P. Atk. 10 |
|
Slightly Weak M. Atk. 10 |
|
Slightly Strong P. Def. 12 |
|
Slightly Strong M. Def. 12 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |