NPC - Taik Orc Supply High Five

General Information
TypeL2Monster
ID 20665 Level 51
Race HUMANOID Gender MALE
Collision Radius 12 Collision Height 29
HP 1470 MP 776
HP Regen 7 MP Regen 2.4
Exp 2 SP 412
Combat
Physical Attack 321 Magical Attack 219
Physical Defence 205 Magical Defence 136
Critical 4 Speed Walk / Run 45 / 174
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon etc_adena_i00 Adena
715 - 1452 100%
icon weapon_war_axe_i00 War Axe
Bestows one of the following functions: Anger, Health or Haste.
1 1/736
icon etc_sword_body_i00 War Axe Blade
A key material that Dwarves use to make the War Axe. Can be sold in any shop.
1 1/8
icon weapon_nirvana_axe_i00 Nirvana Axe
Bestows one of the following functions: Magic Poison, M. Atk. or Magic Weakness.
1 1/736
icon etc_sword_body_i00 Nirvana Axe Blade
A key material that Dwarves use to make the Nirvana Axe. Can be sold in any shop.
1 1/8
icon weapon_stick_of_eternity_i00 Stick of Eternity
Bestows one of the following functions: Empower, Rsk. Evasion, or Blessed Body.
1 1/736
icon etc_branch_gold_i00 Stick of Eternity Shaft
A key material that Dwarves use to make the Stick of Eternity. Can be sold in any shop.
1 1/8
icon weapon_paradia_staff_i00 Paradia Staff
Bestows one of the following functions: Regeneration, Mental Shield or Hold.
1 1/736
icon etc_squares_gray_i00 Paradia Staff Head
A key material that Dwarves use to make the Paradia Staff. Can be sold in any shop.
1 1/8
icon weapon_paagrio_hammer_i00 Pa'agrian Hammer
Bestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness.
1 1/736
icon etc_squares_gray_i00 Pa'agrian Hammer Head
A key material that Dwarves use to make the Pa'agrian Hammer. Can be sold in any shop.
1 1/8
icon weapon_sages_staff_i00 Sage's Staff
Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness.
1 1/736
icon etc_squares_gray_i00 Sage's Staff Head
A key material that Dwarves use to make the Sage's Staff. Can be sold in any shop.
1 1/8
icon weapon_club_of_nature_i00 Club of Nature
Bestows one of the following functions: Mental Shield, Magic Hold or Acumen.
1 1/736
icon etc_squares_gray_i00 Club of Nature Head
A key material that Dwarves use to make the Club of Nature. Can be sold in any shop.
1 1/8
icon weapon_mace_of_underworld_i00 Mace of Underworld
Bestows one of the following functions: Mana Up, Magic Silence or Conversion.
1 1/736
icon etc_squares_gray_i00 Mace of Underworld Head
A key material that Dwarves use to make the Mace of Underworld. Can be sold in any shop.
1 1/8
icon etc_coal_i00 Coal
A material used to make Dwarven items. Can be sold in any shop.
1 44.6176%
icon etc_pouch_yellow_i00 Varnish
A material used to make Dwarven items. Can be sold in any shop.
1 44.6176%
icon etc_oriharukon_ore_i00 Oriharukon Ore
A material used to make Dwarven items. Can be sold in any shop.
1 1/34
icon etc_gem_blue_i00 Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/67
icon etc_reagent_red_i00 Mold Glue
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/67
icon etc_recipe_yellow_i00 Recipe: Maestro Mold (100%)
For Dwarves only. The recipe for the Maestro Mold. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/50
icon etc_recipe_yellow_i00 Recipe: Full Plate Boots
For Dwarves only. The recipe for Full Plate Boots. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/80
icon etc_mineral_general_i00 Life Stone - Level 52
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/81
icon etc_mineral_special_i00 Mid-Grade Life Stone - Level 52
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/323
icon etc_mineral_rare_i00 High-Grade Life Stone - Level 52
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/3226
icon etc_mineral_unique_i00 Top-Grade Life Stone - Level 52
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/16129

Item Grade Count Chance
icon etc_squares_gray_i00 Club of Nature Head
A key material that Dwarves use to make the Club of Nature. Can be sold in any shop.
1 1/98
icon etc_recipe_yellow_i00 Recipe: Eminence Bow
For Dwarves only. The recipe for an Eminence Bow. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/340
icon etc_gem_blue_i00 Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/17

Skill Level
icon skill0000 NPC Strike 5
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0141 Slightly Weak P. Atk. 10
icon skill4411_normal Slightly Weak M. Atk. 10
icon skill0142 Slightly Strong P. Def. 12
icon skill4413_normal Slightly Strong M. Def. 12
icon skill0000 Standard Type 2
icon skill0000 One-handed Sword 3
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.