General Information | |||
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Type | L2Monster | ||
ID | 20666 | Level | 52 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 12 | Collision Height | 29 |
HP | 1520 | MP | 804 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 434 |
Combat | |||
---|---|---|---|
Physical Attack | 337 | Magical Attack | 230 |
Physical Defence | 210 | Magical Defence | 139 |
Critical | 4 | Speed Walk / Run | 45 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
746 - 1507 | 100% | |
Composite Boots |
1 | 1/113 | |
Composite Boots Part A key material for Dwarves to make Composite Boots. Can be sold in any shop. |
1 | 49.1155% | |
Mithril Gauntlets |
1 | 1/113 | |
Mithril Gauntlets Design A key material that Dwarves use to make Mithril Gauntlets. Can be sold in any shop. |
1 | 49.1155% | |
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 | 45.9277% | |
Varnish A material used to make Dwarven items. Can be sold in any shop. |
1 | 45.9277% | |
Oriharukon Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/33 | |
Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/65 | |
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/65 | |
Greater Dye of INT <Int+3 Men-3> Greater Dye of INT <Int+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/979 | |
Greater Dye of MEN <Men+3 Int-3> Greater Dye of MEN <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/979 | |
Recipe: Blessed Spiritshot B For Dwarves only. The recipe for the Blessed Spiritshot: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/1088 | |
Recipe: Greater Blessed Spiritshot (B) Compressed Package(100%) For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/1088 | |
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/78 | |
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/314 | |
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/3135 | |
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/15625 |
Item Grade | Count | Chance | |
---|---|---|---|
Composite Armor Temper A key material that Dwarves use to make Composite Armor. Can be sold in any shop. |
1 | 1/36 | |
Cord A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 57.7821% | |
Greater Dye of DEX <Dex+3 Con-3> Greater Dye of DEX <Dex+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/240 |
Skill Level | |
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Stun 5 You are stunned and temporarily prohibited from movement. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Slightly Strong P. Atk. 12 |
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Slightly Strong M. Atk. 12 |
|
Slightly Weak P. Def. 10 |
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Slightly Weak M. Def. 10 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |