NPC - Vanor Silenos Shaman High Five

General Information
TypeL2Monster
ID 20685 Level 49
Race HUMANOID Gender MALE
Collision Radius 13 Collision Height 32
HP 1372 MP 720
HP Regen 6 MP Regen 2.1
Exp 2 SP 310
Combat
Physical Attack 290 Magical Attack 198
Physical Defence 196 Magical Defence 130
Critical 1 Speed Walk / Run 29 / 174
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon etc_adena_i00 Adena
551 - 1124 100%
icon weapon_cursed_staff_i00 Cursed Staff
Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness.
1 1/154
icon etc_squares_gray_i00 Cursed Staff Head
A key material that Dwarves use to make the Cursed Staff. Can be sold in any shop.
1 50.4292%
icon weapon_dwarven_warhammer_i00 Dwarven War Hammer
Bestows one of the following functions: Anger, Health or Haste.
1 1/154
icon etc_squares_gray_i00 Dwarven War Hammer Head
A key material for Dwarves to make a Dwarven War Hammer. Can be sold in any shop.
1 48.2756%
icon etc_piece_bone_white_i00 Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 45.6239%
icon etc_leather_brown_i00 Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 45.6239%
icon etc_powder_white_i00 Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
icon etc_crystal_ball_white_i00 Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/44
icon etc_reagent_blue_i00 Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/336
icon etc_recipe_yellow_i00 Recipe: Scorpion
For Dwarves only. The recipe for a Scorpion. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/1397
icon etc_recipe_yellow_i00 Recipe: Homunkulus's Sword
For Dwarves only. The recipe for the Homunkulus's Sword. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/1256
icon etc_mineral_general_i00 Life Stone - Level 49
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/88
icon etc_mineral_special_i00 Mid-Grade Life Stone - Level 49
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/351
icon etc_mineral_rare_i00 High-Grade Life Stone - Level 49
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/3509
icon etc_mineral_unique_i00 Top-Grade Life Stone - Level 49
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/17544

Item Grade Count Chance
icon etc_sword_body_i00 Delusional Blade
A key material that Dwarves use to make the Sword of Delusion. Can be sold in any shop.
1 1/131
icon etc_piece_of_cloth_white_i00 Robe of Seal Fabric
A key material that Dwarves use to make the Robe of Seal. Can be sold in any shop.
1 1/32
icon etc_recipe_yellow_i00 Recipe: Earrings of Binding (100%)
For Dwarves only. The recipe for Earrings of Binding. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/21

Skill Level
icon skill1160 Decrease Speed 3
Instantly reduces Speed. Effect 3.
icon skill0000 NPC Twister - Magic 4
icon skill0000 NPC Aura Burn - Magic 4
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0141 Slightly Strong P. Atk. 12
icon skill4411_normal Slightly Strong M. Atk. 12
icon skill0142 Slightly Weak P. Def. 10
icon skill4413_normal Slightly Weak M. Def. 10
icon skill0000 Standard Type 2
icon skill0000 Blunt Weapons 5
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.