General Information | |||
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Type | L2Monster | ||
ID | 22173 | Level | 78 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 7.7 | Collision Height | 28.4 |
HP | 3136 | MP | 1919 |
HP Regen | 9 | MP Regen | 3.16812 |
Exp | 7 | SP | 5285 |
Combat | |||
---|---|---|---|
Physical Attack | 1055 | Magical Attack | 761 |
Physical Defence | 387 | Magical Defence | 283 |
Critical | 4 | Speed Walk / Run | 60 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | POLE | Attack Range | 80 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 80 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
6293 - 12881 | 100% | |
Sealed Robe of Nightmare Sealed Robe of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Robe of Nightmare Fabric An essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store. |
1 | 49.6659% | |
Sealed Majestic Robe Sealed Majestic Robe. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Majestic Robe Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store. |
1 | 49.6659% | |
Thread A material used to make Dwarven items. Can be sold in any shop. |
3 - 9 | 52.5984% | |
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 1/6 | |
Metallic Thread Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 1/6 | |
Compound Braid A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/10 | |
Thons Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/19 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/1585 |
Item Grade | Count | Chance | |
---|---|---|---|
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/1957 | |
Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1 | 44.8656% | |
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 42.6223% |
Skill Level | |
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Bleed 10 Inflicts a wound that reduces HP. Effect 9. |
|
HP Increase (4x) 12 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
Spears 11 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
|
Humanoids 26 Humanoids |
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NPC AE - 80% HP Drain - Magic 9 |
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NPC 100% HP Drain - Magic 9 |
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NPC High Level 10 |