General Information | |||
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Type | L2Monster | ||
ID | 22349 | Level | 81 |
Race | CONSTRUCT | Gender | MALE |
Collision Radius | 35 | Collision Height | 36 |
HP | 65918 | MP | 1709 |
HP Regen | 113 | MP Regen | 3 |
Exp | 43 | SP | 30097 |
Combat | |||
---|---|---|---|
Physical Attack | 5706 | Magical Attack | 3965 |
Physical Defence | 583 | Magical Defence | 640 |
Critical | 4 | Speed Walk / Run | 36 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | EARTH | Power | - |
Defence Fire | 90 | Defence Water | 90 |
Defence Wind | 30 | Defence Earth | 150 |
Defence Holy | 90 | Defence Dark | 90 |
Item Grade | Count | Chance | |
---|---|---|---|
Ancient Tome of the Demon A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. |
2 - 6 | 61.3% | |
Adena |
28003 - 56059 | 100% | |
Sealed Leather Armor of Nightmare Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/298 | |
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1 | 49.6648% | |
Sealed Majestic Leather Armor Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item. |
1 | 1/298 | |
Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. |
1 | 49.6648% | |
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
12 - 36 | 1/8 | |
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 21.0354% | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/12 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/18 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/238 | |
Wind Stone The power of wind increases by 5 when given to a weapon. The power of wind increases by 6 and the earth resistance becomes strong if given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/12 | |
Mithril Arrow A steel arrow plated with mithril. |
300 - 900 | 43.8238% |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/21 | |
Imperial Staff Head Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops. |
1 | 1/10 | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/21 |
Skill Level | |
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Evasion 1 Increases Evasion. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
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One-handed Sword 3 |
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Magic Creatures 2 The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. |
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Surrender To Earth 3 Instantly decreases resistance to earth attacks and increases resistance to wind attacks. Effect 4. |
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Bleed 10 HP decreasing caused by bleeding. Effect 9. |
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NPC(party) - Physical Single Close Range Attack - Dark 4 |
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Earth Attacks 1 Strong against the element of earth. |