Chimera
General Information | |||
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Type | L2Monster | ||
ID | 22353 | Level | 81 |
Race | CONSTRUCT | Gender | MALE |
Collision Radius | 35 | Collision Height | 36 |
HP | 338767 | MP | 1709 |
HP Regen | 194 | MP Regen | 3 |
Exp | 166 | SP | 116275 |
Combat | |||
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Physical Attack | 7957 | Magical Attack | 5530 |
Physical Defence | 583 | Magical Defence | 640 |
Critical | 4 | Speed Walk / Run | 36 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | UNHOLY | Power | - |
Defence Fire | 150 | Defence Water | 60 |
Defence Wind | 100 | Defence Earth | 100 |
Defence Holy | 50 | Defence Dark | 150 |
Item Grade | Count | Chance | |
---|---|---|---|
Ancient Tome of the Demon A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. |
6 - 18 | 88.42% | |
Adena |
121177 - 242584 | 100% | |
Soul Bow Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison. |
1 | 1/286 | |
Soul Bow Stave An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store. |
1 | 99.65% | |
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
308 - 924 | 1/14 | |
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
60 - 180 | 35.5118% | |
Leather A material used to make Dwarven items. Can be sold in any shop. |
27 - 81 | 1/8 | |
Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
5 - 15 | 1/9 | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
6 - 18 | 1/23 | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/31 | |
Divine Stone Increases holy power by 5 when given to a weapon. Increases holy power by 6 and the resistance against darkness becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 25.5684% |
Item Grade | Count | Chance | |
---|---|---|---|
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/12 | |
Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1 - 15 | 90.6932% | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 - 7 | 86.1586% |
Skill Level | |
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Evasion 1 Increases Evasion. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Slightly Strong M. Atk. 13 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
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One-handed Sword 3 |
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Magic Creatures 2 The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. |
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Surrender To Darkness 3 Instantly decreases resistance to dark attacks and increases resistance to sacred attacks. Effect 4. |
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NPC MP Burn 4 |
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Paralysis 4 You are stunned and temporarily prohibited from movement. |
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Dark Attacks 1 Strong against the dark elemental. |