General Information | |||
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Type | L2Monster | ||
ID | 22371 | Level | 83 |
Race | DEMONIC | Gender | MALE |
Collision Radius | 10 | Collision Height | 29 |
HP | 18734 | MP | 1777 |
HP Regen | 191 | MP Regen | 3 |
Exp | 13 | SP | 9301 |
Combat | |||
---|---|---|---|
Physical Attack | 10448 | Magical Attack | 7217 |
Physical Defence | 586 | Magical Defence | 643 |
Critical | 4 | Speed Walk / Run | 60 / 190 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 130 | Defence Water | 130 |
Defence Wind | 130 | Defence Earth | 130 |
Defence Holy | 90 | Defence Dark | 150 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
9801 - 19630 | 100% | |
Sealed Leather Armor of Nightmare Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/298 | |
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1 | 49.6648% | |
Sealed Majestic Leather Armor Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item. |
1 | 1/298 | |
Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. |
1 | 49.6648% | |
Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 | 27.084% | |
High-Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/7 | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/78 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/117 | |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/142 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/1538 | |
Life Stone - Level 84 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/127 | |
Mid-Grade Life Stone - Level 84 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/510 | |
High-Grade Life Stone - Level 84 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/5102 | |
Top-Grade Life Stone - Level 84 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/25641 | |
Divine Stone Increases holy power by 5 when given to a weapon. Increases holy power by 6 and the resistance against darkness becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/77 | |
Shining Arrow The most powerful arrow. Unknown material. |
20 - 60 | 54.1682% |
Item Grade | Count | Chance | |
---|---|---|---|
Sealed Major Arcana Circlet Pattern Main ingredient required for a Dwarf to make the Sealed Major Arcana Circlet. Can also be sold at ordinary shops. |
1 | 27.1438% | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/60 | |
Draconic Bow Shaft Main ingredient essentially required for a Dwarf to make a Draconic Bow. Can also be sold at ordinary shops. |
1 | 1/27 |
Skill Level | |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
|
Heavy Armor Type 1 Strong P. Def. and weak Evasion. |
|
One-handed Sword 3 |
|
Demons 9 This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. |
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Greater Resist Bleeding 1 Very resistant to bleed attacks. |
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NPC(party) - Physical Single Close Range Attack - Dark 5 |
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Dark Attacks 1 Strong against the dark elemental. |