General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 22417 | Level | 82 |
Race | DEMONIC | Gender | MALE |
Collision Radius | 23 | Collision Height | 52 |
HP | 3643 | MP | 1743 |
HP Regen | 9 | MP Regen | 3 |
Exp | 6 | SP | 4345 |
Combat | |||
---|---|---|---|
Physical Attack | 1055 | Magical Attack | 721 |
Physical Defence | 350 | Magical Defence | 256 |
Critical | 4 | Speed Walk / Run | 30 / 200 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | FIST | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | FIRE | Power | - |
Defence Fire | 120 | Defence Water | 30 |
Defence Wind | 60 | Defence Earth | 60 |
Defence Holy | 60 | Defence Dark | 60 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
5334 - 10925 | 100% | |
Sealed Robe of Nightmare Sealed Robe of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Robe of Nightmare Fabric An essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store. |
1 | 49.6659% | |
Sealed Majestic Robe Sealed Majestic Robe. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Majestic Robe Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store. |
1 | 49.6659% | |
Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 | 58.4092% | |
High-Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 29.2046% | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/36 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/54 | |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/66 | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/285 | |
Life Stone - Level 82 General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/41 | |
Mid-Grade Life Stone - Level 82 Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/164 | |
High-Grade Life Stone - Level 82 High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/1645 | |
Top-Grade Life Stone - Level 82 Top-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/8197 | |
Water Stone The power of water increases by 5 when given to a weapon. The power of water increases by 6 and the fire resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/36 |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Spiritshot S For Dwarves only. The recipe for the Spiritshot Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. |
1 | 1/282 | |
Sealed Robe of Nightmare Fabric An essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store. |
1 | 1/28 | |
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/14 |
Skill Level | |
---|---|
Flame 10 Burning flames engulf you, inflicting continuous damage. Effect 9. |
|
NPC Aura Burn - Magic 10 |
|
HP Increase (6x) 14 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Strong M. Def. 14 |
|
Standard Type 2 |
|
Bare Hands 1 |
|
Demons 9 This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. |
|
Greater Resist Hold 5 Very resistant to hold attacks. |
|
Greater Resist Blunt Weapons 1 Very resistant to Blunt Weapon attacks. |
|
Higher Resist Bow/Crossbow Weapons 1 Highly resistant to Bow/Crossbow attacks. |
|
Decrease P. Def. 1 Reduces P. Def. Effect 1. |
|
Fire Attacks 1 Strong against the element of fire. |