General Information | |||
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Type | L2Monster | ||
ID | 22661 | Level | 81 |
Race | GIANT | Gender | MALE |
Collision Radius | 31.5 | Collision Height | 69 |
HP | 33004 | MP | 1709 |
HP Regen | 113 | MP Regen | 3 |
Exp | 52 | SP | 35858 |
Combat | |||
---|---|---|---|
Physical Attack | 5770 | Magical Attack | 3940 |
Physical Defence | 553 | Magical Defence | 607 |
Critical | 4 | Speed Walk / Run | 15 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | WATER | Power | - |
Defence Fire | 90 | Defence Water | 150 |
Defence Wind | 130 | Defence Earth | 130 |
Defence Holy | 130 | Defence Dark | 130 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
12560 - 25336 | 100% | |
Sealed Dynasty Helmet Sealed Dynasty Helmet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/1211 | |
Sealed Dynasty Shield Sealed Dynasty Shield. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/847 | |
Sealed Dynasty Sigil Sealed Dynasty Sigil. Seal can be removed by the blacksmith of Mammon. |
1 | 1/847 | |
Sealed Dynasty Leather Helmet Sealed Dynasty Leather Helmet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/1211 | |
Sealed Dynasty Circlet Sealed Dynasty Circlet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/1211 | |
Sealed Dynasty Helmet Piece A key material that Dwarves use to make Dynasty Helmet. Can be sold in any shop. |
1 | 20.3864% | |
Sealed Dynasty Leather Helmet Piece A key material that Dwarves use to make Dynasty Leather Helmet. Can be sold in any shop. |
1 | 20.3864% | |
Sealed Dynasty Circlet Piece A key material that Dwarves use to make Dynasty Circlet. Can be sold in any shop. |
1 | 20.3864% | |
Sealed Dynasty Shield Piece A key material that Dwarves use to make Dynasty Shield. Can be sold in any shop. |
1 | 24.2999% | |
Sealed Dynasty Sigil Piece Ingredient needed for a Dwarf to make a Dynasty Sigil. It can be sold to public stores. |
1 | 1/7 | |
Cokes A material used to make Dwarven items. Can be sold in any shop. |
3 - 9 | 20.1552% | |
High-Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 60.4656% | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/18 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/26 | |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/32 | |
Life Stone - Level 80 An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/20 | |
Mid-Grade Life Stone - Level 80 A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/79 | |
High-Grade Life Stone - Level 80 A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/794 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/345 |
Item Grade | Count | Chance | |
---|---|---|---|
Sealed Dynasty Stocking Piece A key material that Dwarves use to make Dynasty Stockings. Can be sold in any shop. |
1 | 1/7 | |
Recipe: Soulshot (S-Grade) For Dwarves only. The recipe for a soulshot-Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. |
1 | 1/44 | |
Dynasty Knife Piece A key material that Dwarves use to make Dynasty Knife. Can be sold in any shop. |
1 | 1/35 |
Skill Level | |
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Stun 9 You are stunned and temporarily prohibited from movement. |
|
Resist M. Atk. 9 Resistant to M. Atk. |
|
HP Increase (2x) 10 |
|
MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 13 |
|
Slightly Strong M. Atk. 13 |
|
Average P. Def. 11 |
|
Slightly Weak M. Def. 9 |
|
Heavy Armor Type 1 Strong P. Def. and weak Evasion. |
|
One-handed Sword 3 |
|
Giants 11 This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. |
|
Greater Resist Hold 4 Very resistant to hold attacks. |
|
Higher Resist Bow/Crossbow Weapons 2 Highly resistant to Bow/Crossbow attacks. |
|
Water Attacks 1 Strong against the element of water. |