NPC - Icarus Sample 1 Raid Boss High Five

Raid Boss

General Information
TypeL2RaidBoss
ID 25115 Level 40
Race CONSTRUCT Gender MALE
Collision Radius 42 Collision Height 45
HP 123885 MP 479
HP Regen 46 MP Regen 1.8
Exp 1713 SP 271385
Combat
Physical Attack 442 Magical Attack 65
Physical Defence 470 Magical Defence 229
Critical 4 Speed Walk / Run 60 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon etc_raid_d_i02 Nonliving Nucleus
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
1 - 4 81%
icon etc_raid_f_i00 Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 2 68%
icon armor_t47_b_i00 Reinforced Mithril Boots
11 - 33 1/102
icon armor_t48_b_i00 Chain Boots
12 - 34 1/106
icon armor_t53_b_i00 Karmian Boots
12 - 36 1/111
icon armor_t47_b_i00 Plated Leather Boots
13 - 37 1/116
icon armor_t60_b_i00 Dwarven Chain Boots
13 - 39 1/120
icon armor_t44_b_i00 Boots of Seal
14 - 40 1/125
icon armor_t47_g_i00 Reinforced Mithril Gloves
14 - 42 1/130
icon armor_t48_g_i00 Chain Gloves
15 - 43 1/134
icon armor_t53_g_i00 Karmian Gloves
1 21.5965%
icon etc_pouch_brown_i00 Reinforced Mithril Boots Design
A key material that Dwarves use to make Reinforced Mithril Boots. This can be sold at shops.
220 - 660 1/47
icon etc_plate_silver_i00 Chain Boots Part
A key material for Dwarves to make Chain Boots. Can be sold in any shop.
378 - 1134 1/80
icon etc_leather_gray_i00 Karmian Boots Fabric
A key material for Dwarves to make Karmian Boots. Can be sold in any shop.
26 - 78 1/6
icon etc_leather_gray_i00 Plate Leather Boots Lining
A key material for Dwarves to make Plated Leather Boots. Can be sold in any shop.
35 - 105 1/7
icon etc_plate_silver_i00 Dwarven Chain Boots Part
A key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop.
45 - 135 1/10
icon etc_letter_red_i00 Boots of Seal Pattern
A key material for Dwarves to make Boots of Seal. Can be sold in any shop.
56 - 168 1/12
icon etc_pouch_brown_i00 Reinforced Mithril Gloves Design
A key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop.
68 - 204 1/14
icon etc_pouch_brown_i00 Chain Gloves Design
A key material for Dwarves to make Chain Gloves. Can be sold in any shop.
81 - 243 1/17
icon etc_leather_gray_i00 Karmian Gloves Fabric
A key material for Dwarves to make Karmian Gloves. Can be sold in any shop.
95 - 285 1/20
icon weapon_chakram_i00 Chakram
Bestows one of the following functions: Critical Drain, Critical Poison or Rsk. Haste.
1 26.0498%
icon etc_sword_body_i00 Chakram Edge
A key material that Dwarves use to make the Chakram. Can be sold in any shop.
12 - 36 73.9502%
icon etc_dex_hena_i02 Greater Dye of DEX <Dex+2 Con-2>
Greater Dye of DEX <Dex+2 Con-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 35.1171%
icon etc_int_hena_i02 Greater Dye of INT <Int+2 Men-2>
Greater Dye of INT <Int+2 Men-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
3 - 7 28.0936%
icon etc_int_hena_i02 Greater Dye of INT <Int+2 Wit-2>
Greater Dye of INT <Int+2 Wit-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
3 - 9 23.4114%
icon etc_scroll_of_enchant_armor_i02 Scroll: Enchant Armor (C-Grade)
Increases P. Def. of C-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
21 - 63 1/7

Skill Level
icon skill0000 Resist Full Magic Attack 1
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill0000 Standard Type 2
icon skill0000 One-handed Sword 3
icon skill4291 Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
icon skillraid Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
icon skill0000 BOSS Strike 4
icon skillraid Raid Boss - Level 40 1
A life form created by Icarus, who is one of Hardin's disciples. Currently, Icarus has released it to test its behaviors and reactions, and it appears curious and playful, although others find it a nuisance.