Raid Boss
General Information | |||
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Type | L2RaidBoss | ||
ID | 25170 | Level | 38 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 30 | Collision Height | 63 |
HP | 82089 | MP | 448 |
HP Regen | 31 | MP Regen | 1.8 |
Exp | 1356 | SP | 163199 |
Combat | |||
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Physical Attack | 205 | Magical Attack | 16 |
Physical Defence | 445 | Magical Defence | 217 |
Critical | 8 | Speed Walk / Run | 53 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | DAGGER | Attack Range | 40 |
Basic stats | |||||
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STR | 60 | DEX | 73 | CON | 57 |
INT | 76 | WIT | 70 | MEN | 80 |
Elements | |||
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Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
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Eldarake |
6 - 16 | 1/30 | |
Chain Hood |
1 | 25.9842% | |
Chain Shield |
1 | 37.1167% | |
Eldarake Temper A key material that Dwarves use to make an Eldarake. Can be sold in any shop. |
40 - 120 | 1/5 | |
Chain Hood Pattern A key material for Dwarves to make a Chain Hood. Can be sold in any shop. |
140 - 420 | 1/20 | |
Chain Shield Fragment A key material for Dwarves to make a Chain Shield. Can be sold in any shop. |
81 - 243 | 1/11 | |
Cursed Dagger Bestows one of the following functions: Critical Bleed, Critical Poison or Rsk. Haste. |
1 | 1/15 | |
Dark Elven Dagger Bestows one of the following functions: Focus, Back Blow or Rsk. Haste. |
1 | 1/15 | |
Cursed Dagger Blade A key material that Dwarves use to make the Cursed Dagger. Can be sold in any shop. |
4 - 12 | 56.7557% | |
Dark Elven Dagger Edge A key material that Dwarves use to make the Dark Elven Dagger. Can be sold in any shop. |
8 - 22 | 30.2697% | |
Scroll: Enchant Weapon (C-Grade) When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 - 3 | 100% |
Skill Level | |
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Resist Full Magic Attack 1 |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
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Daggers 7 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Raid Boss 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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BOSS Mortal Blow 3 |
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Raid Boss - Level 38 1 The Convict Mercenary Captain searches for the secrets of the Cruma Tower. After listening to a bard singing a song called Seven Secrets of Cruma Tower, he has decided to officially become a knight of the king by attaining the ancient weapon, which is the third secret of the song. Since Gatekeepers of the Ivory Tower have rejected his teleport as the Convict Tribe is banned from the tower, he still has not entered the tower, but has been circling around it. |
NPC | Count | |
---|---|---|
Hellion's Archers | 3 | |
Hellion's Guards | 2 |