|Collision Radius||17||Collision Height||47.5|
|HP Regen||92||MP Regen||3|
|Physical Attack||1445||Magical Attack||281|
|Physical Defence||1024||Magical Defence||500|
|Critical||1||Speed Walk / Run||36 / 190|
|Attack Speed||253||Cast Speed||333|
|Attack Type||BLUNT||Attack Range||40|
|Defence Fire||20||Defence Water||20|
|Defence Wind||20||Defence Earth||20|
|Defence Holy||20||Defence Dark||20|
|Sealed Imperial Crusader Breastplate
Sealed Imperial Crusader Breastplate. Its seal can be broken with the help of the Blacksmith of Mammon.
|Sealed Imperial Crusader Gaiters
Sealed Imperial Crusader Gaiters. Its seal can be broken with the help of the Blacksmith of Mammon.
|Sealed Imperial Crusader Breastplate Part
Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Breastplate. Can also be sold at ordinary shops.
|8 - 22||28.3427%|
|Sealed Imperial Crusader Gaiters Pattern
Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Gaiters. Can also be sold at ordinary shops.
|4 - 12||68.4085%|
Bestows one of the following functions: Critical Damage, HP Drain or Haste.
|Angel Slayer Blade
Main ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops.
|3 - 9||98.7183%|
|Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
|Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
|Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
|Resist Full Magic Attack 1
|Decrease Atk. Spd. 9
Instantly reduces Atk. Spd. Effect 3.
Inflicts a wound that reduces HP. Effect 9.
|BOSS Twister 9
|HP Increase (1x) 1
|MP Increase (1x) 1
|Average P. Atk. 11
|Average M. Atk. 11
|Average P. Def. 11
|Average M. Def. 11
|Standard Type 2
|Blunt Weapons 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
|Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
|Raid Boss - Level 80 1
This great sage is sometimes called Varka Silenos' Hope. He prophesied that the future of Varka Silenos was in the land of Goddard and persuaded Chief Horus to lead Silenos there. Despite age and infirmity, he stood in the front ranks to aid Commander Mos against the powerful Ketra Orcs.