|Collision Radius||45||Collision Height||96|
|HP Regen||78||MP Regen||2.7|
|Physical Attack||935||Magical Attack||169|
|Physical Defence||801||Magical Defence||390|
|Critical||1||Speed Walk / Run||70 / 190|
|Attack Speed||253||Cast Speed||333|
|Attack Type||BLUNT||Attack Range||40|
|Defence Fire||20||Defence Water||20|
|Defence Wind||-5||Defence Earth||20|
|Defence Holy||20||Defence Dark||20|
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
|1 - 5||74%|
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
|1 - 2||74%|
|Sealed Dark Crystal Helmet
Sealed Dark Crystal Helmet. The blacksmith in a village can release the seal on this item.
|Sealed Dark Crystal Shield
Sealed Dark Crystal Shield. The blacksmith in a village can release the seal on this item.
|Sealed Tallum Helmet
Sealed Tallum Helmet. The blacksmith in a village can release the seal on this item.
|Sealed Dark Crystal Helmet Design
An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Helmet. It can be sold at a regular store.
|9 - 27||39.2735%|
|Sealed Dark Crystal Shield Fragment
An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Shield. It can be sold at a regular store.
|40 - 120||1/8|
|Sealed Tallum Helm Design
An essential ingredient needed by a Dwarf to make a sealed Tallum Helm. It can be sold at a regular store.
|14 - 42||25.2473%|
Bestows one of the following functions: Haste, Focus, or Anger.
|Blood Tornado Edge
An essential ingredient needed by a Dwarf to make a Blood Tornado. It can be sold at a regular store.
|3 - 9||97.538%|
|Scroll: Enchant Weapon (A-Grade)
When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3.
|Scroll: Enchant Armor (A-Grade)
Increases P. Def. of A-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
|Blessed Scroll: Enchant Weapon (A-Grade)
Increases P. Atk. of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
|Resist Full Magic Attack 1
You are in an unconscious state that prohibits movement.
|Decrease MP 6
Decreases the target\'s usable amount of MP. Effect 3.
|Decrease Speed 6
Instantly reduces Speed. Effect 2.
|Weak Point against Bow/Crossbow Weapons 1
Weak against Bow/Crossbow attacks.
|HP Increase (1x) 1
|MP Increase (1x) 1
|Average P. Atk. 11
|Average M. Atk. 11
|Average P. Def. 11
|Average M. Def. 11
|Standard Type 2
|Blunt Weapons 5
|Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
|Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
|Raid Boss - Level 64 1
Created by Giants who fled Einhasad\'s rage, this living organism was evolved from the Monster Eye. After the punishment of the Gods ended, Gorgolos turned its vicious teeth on its creators.