NPC - Brand the Exile Forsaken Inmate High Five

Forsaken Inmate

General Information
TypeL2RaidBoss
ID 25589 Level 78
Race HUMANOID Gender MALE
Collision Radius 19.5 Collision Height 51
HP 205362 MP 1607
HP Regen 88 MP Regen 3
Exp 412 SP 380180.456100331
Combat
Physical Attack 7149 Magical Attack 941
Physical Defence 998 Magical Defence 487
Critical 4 Speed Walk / Run 29 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon weapon_forgotten_blade_i00 Forgotten Blade
Bestows one of the following functions: Haste, Health or Focus.
1 1/934
icon weapon_heavens_divider_i00 Heaven's Divider
Bestows one of the following functions: Haste, Health or Focus.
1 1/934
icon etc_sword_body_i00 Forgotten Blade Edge
Main ingredient required for a Dwarf to make a Forgotten Blade. Can also be sold at ordinary shops.
1 49.4997%
icon etc_sword_body_i00 Heavens Divider Edge
Main ingredient required for a Dwarf to make a Heaven's Divider. Can also be sold at ordinary shops.
1 50.2861%
icon etc_codex_of_giant_i02 Giant's Codex - Discipline
An item required to change an enchantment path.
1 22.7321%
icon etc_stripe_shirts_a_i04 Striped Scale Shirt
1 38.7479%
icon etc_rbracelet_a_i02 Steel Bracelet
Uses 3 talisman slots when equipped.
1 29.8061%
icon etc_blessed_scrl_of_ench_wp_s_i05 Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/88
icon etc_blessed_scrl_of_ench_am_s_i05 Blessed Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/13
icon etc_shoulder_strap_of_knight_i00 Knight's Epaulette
A mark obtained after defeating enemies. It can be used to purchase special items after Fortress battles.
199 - 391 100%

Skill Level
icon skill0000 Resist Full Magic Attack 1
icon skill0096 Bleed 6
Inflicts a wound that reduces HP. Effect 7.
icon skill1102 Decrease MP 6
Decreases the target's usable amount of MP. Effect 3.
icon skill0000 BOSS HP Drain 6
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill0000 Standard Type 2
icon skill0000 One-handed Sword 3
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.