NPC - Lost Captain High Five

General Information
TypeL2RaidBoss
ID 29141 Level 69
Race ANIMAL Gender MALE
Collision Radius 40 Collision Height 45
HP 239747 MP 1314
HP Regen 32 MP Regen 2.7
Exp 1747 SP 1112310.10429197
Combat
Physical Attack 5467 Magical Attack 1244
Physical Defence 2620 Magical Defence 1278
Critical 4 Speed Walk / Run 38 / 150
Attack Speed 253 Cast Speed 333
Attack Type DAGGER Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon armor_t82_ul_i02 Sealed Robe of Nightmare
Sealed Robe of Nightmare. The blacksmith in a village can release the seal on this item.
1 1/30
icon armor_t85_ul_i02 Sealed Majestic Robe
Sealed Majestic Robe. The blacksmith in a village can release the seal on this item.
1 1/30
icon etc_leather_gray_i00 Sealed Robe of Nightmare Fabric
An essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store.
4 - 12 60.9401%
icon etc_leather_gray_i00 Sealed Majestic Robe Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store.
8 - 22 32.5015%
icon weapon_soul_bow_i00 Soul Bow
Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison.
1 1/13
icon etc_branch_gold_i00 Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.
12 - 36 92.2257%
icon etc_scroll_of_enchant_armor_i04 Scroll: Enchant Armor (A-Grade)
Increases P. Def. of A-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 87.007%
icon etc_blessed_scrl_of_ench_wp_a_i04 Blessed Scroll: Enchant Weapon (A-Grade)
Increases P. Atk. of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/72
icon etc_scroll_of_enchant_weapon_i04 Scroll: Enchant Weapon (A-Grade)
When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3.
1 1/9

Skill Level
icon skill0000 Resist Full Magic Attack 1
icon skill0000 BOSS Flamestrike 6
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill4313 Light Armor Type 3
Weak P. Def. and strong Evasion.
icon skill0000 Daggers 7
icon skill4293 Animals 4
These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
icon skill0122 Decrease P. Def 5
P. Def. is decreased. Effect 3.
icon skill1263 Magic Resistance Decrease 5
Magic resistance is decreased. Effect 3.
icon skill4037 Decrease P. Atk 5
P. Atk. is decreased. Effect 3.