Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. Decreases MP consumption by 2.
skill_name | s_triple_slash_cost_10 |
skill_id | 1 |
level | 210 |
operate_type | A1 |
magic_level | 79 |
effect | {i_p_attack;2557;15;1;0} |
operate_cond | {equip_weapon;{dual}} |
mp_consume2 | 71 |
cast_range | 40 |
effective_range | 400 |
skill_hit_time | 1.733 |
skill_cool_time | 0.167 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 3 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | -388 |
target_type | enemy |
affect_scope | single |
affect_limit | 0;0 |
next_action | attack |
ride_state | @ride_none |
olympiad_use | 1 |
icon | skill0001 |
Triple Slash Level 1 Attacks an enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 2 Attacks an enemy with 549 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 3 Attacks an enemy with 583 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 4 Attacks an enemy with 619 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 5 Attacks an enemy with 656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 6 Attacks an enemy with 694 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 7 Attacks an enemy with 735 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 8 Attacks an enemy with 777 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 9 Attacks an enemy with 820 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 10 Attacks an enemy with 865 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 11 Attacks an enemy with 912 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 12 Attacks an enemy with 960 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 13 Attacks an enemy with 1010 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 14 Attacks an enemy with 1062 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 15 Attacks an enemy with 1115 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 16 Attacks an enemy with 1169 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 17 Attacks an enemy with 1225 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 18 Attacks an enemy with 1283 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 19 Attacks an enemy with 1342 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 20 Attacks an enemy with 1402 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 21 Attacks an enemy with 1464 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 22 Attacks an enemy with 1527 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 23 Attacks an enemy with 1591 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 24 Attacks an enemy with 1656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 25 Attacks an enemy with 1722 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 26 Attacks an enemy with 1789 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 27 Attacks an enemy with 1857 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 28 Attacks an enemy with 1926 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 29 Attacks an enemy with 1995 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 30 Attacks an enemy with 2065 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 31 Attacks an enemy with 2135 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 32 Attacks an enemy with 2206 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 33 Attacks an enemy with 2277 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 34 Attacks an enemy with 2347 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 35 Attacks an enemy with 2417 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 36 Attacks an enemy with 2488 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
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Triple Slash Level 37 Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. |
Triple Slash +1 Power Attacks an enemy with 2581 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +2 Power Attacks an enemy with 2604 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +3 Power Attacks an enemy with 2627 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +4 Power Attacks an enemy with 2650 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +5 Power Attacks an enemy with 2673 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +6 Power Attacks an enemy with 2696 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +7 Power Attacks an enemy with 2719 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +8 Power Attacks an enemy with 2743 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power. |
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Triple Slash +9 Power Attacks an enemy with 2766 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +10 Power Attacks an enemy with 2789 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +11 Power Attacks an enemy with 2812 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +12 Power Attacks an enemy with 2835 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +13 Power Attacks an enemy with 2858 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +14 Power Attacks an enemy with 2881 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power. |
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Triple Slash +15 Power Attacks an enemy with 2904 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +16 Power Attacks an enemy with 2927 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +17 Power Attacks an enemy with 2950 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +18 Power Attacks an enemy with 2973 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +19 Power Attacks an enemy with 2996 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +20 Power Attacks an enemy with 3019 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +21 Power Attacks an enemy with 3042 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +22 Power Attacks an enemy with 3065 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +23 Power Attacks an enemy with 3088 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +24 Power Attacks an enemy with 3111 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +25 Power Attacks an enemy with 3134 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power. |
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Triple Slash +26 Power Attacks an enemy with 3157 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +27 Power Attacks an enemy with 3180 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +28 Power Attacks an enemy with 3204 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +29 Power Attacks an enemy with 3227 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
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Triple Slash +30 Power Attacks an enemy with 3250 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power. |
Triple Slash +1 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +2 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +3 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +4 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Cost: Decreases MP consumption. |
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Triple Slash +5 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +6 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +7 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +8 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +9 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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[selected] Triple Slash +10 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +11 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +12 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +13 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +14 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +15 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +16 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +17 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +18 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +19 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +20 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +21 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +22 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +23 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +24 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +25 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +26 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +27 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +28 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +29 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
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Triple Slash +30 Cost Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption. |
Triple Slash +1 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 1. |
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Triple Slash +2 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 3. |
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Triple Slash +3 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 5. |
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Triple Slash +4 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 6. |
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Triple Slash +5 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 8. |
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Triple Slash +6 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 10. |
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Triple Slash +7 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 11. |
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Triple Slash +8 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 13. |
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Triple Slash +9 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 15. |
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Triple Slash +10 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 16. |
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Triple Slash +11 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 18. |
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Triple Slash +12 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 20. |
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Triple Slash +13 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 21. |
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Triple Slash +14 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 23. |
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Triple Slash +15 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 25. |
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Triple Slash +16 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 26. |
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Triple Slash +17 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 28. |
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Triple Slash +18 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 30. |
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Triple Slash +19 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 31. |
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Triple Slash +20 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 33. |
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Triple Slash +21 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 35. |
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Triple Slash +22 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 36. |
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Triple Slash +23 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 38. |
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Triple Slash +24 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 40. |
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Triple Slash +25 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 41. |
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Triple Slash +26 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 43. |
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Triple Slash +27 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 45. |
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Triple Slash +28 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 46. |
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Triple Slash +29 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 48. |
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Triple Slash +30 Fire Attack Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 50. |
Triple Slash +1 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 1. |
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Triple Slash +2 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 3. |
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Triple Slash +3 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 5. |
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Triple Slash +4 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 6. |
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Triple Slash +5 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 8. |
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Triple Slash +6 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 10. |
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Triple Slash +7 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 11. |
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Triple Slash +8 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 13. |
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Triple Slash +9 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 15. |
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Triple Slash +10 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 16. |
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Triple Slash +11 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 18. |
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Triple Slash +12 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 20. |
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Triple Slash +13 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 21. |
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Triple Slash +14 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 23. |
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Triple Slash +15 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 25. |
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Triple Slash +16 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 26. |
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Triple Slash +17 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 28. |
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Triple Slash +18 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 30. |
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Triple Slash +19 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 31. |
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Triple Slash +20 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 33. |
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Triple Slash +21 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 35. |
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Triple Slash +22 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 36. |
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Triple Slash +23 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 38. |
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Triple Slash +24 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 40. |
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Triple Slash +25 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 41. |
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Triple Slash +26 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 43. |
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Triple Slash +27 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 45. |
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Triple Slash +28 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 46. |
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Triple Slash +29 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 48. |
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Triple Slash +30 Water Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 50. |
Triple Slash +1 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 1. |
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Triple Slash +2 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 3. |
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Triple Slash +3 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 5. |
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Triple Slash +4 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 6. |
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Triple Slash +5 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 8. |
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Triple Slash +6 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 10. |
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Triple Slash +7 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 11. |
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Triple Slash +8 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 13. |
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Triple Slash +9 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 15. |
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Triple Slash +10 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 16. |
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Triple Slash +11 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 18. |
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Triple Slash +12 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 20. |
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Triple Slash +13 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 21. |
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Triple Slash +14 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 23. |
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Triple Slash +15 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 25. |
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Triple Slash +16 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 26. |
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Triple Slash +17 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 28. |
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Triple Slash +18 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 30. |
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Triple Slash +19 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 31. |
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Triple Slash +20 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 33. |
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Triple Slash +21 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 35. |
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Triple Slash +22 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 36. |
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Triple Slash +23 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 38. |
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Triple Slash +24 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 40. |
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Triple Slash +25 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 41. |
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Triple Slash +26 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 43. |
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Triple Slash +27 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 45. |
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Triple Slash +28 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 46. |
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Triple Slash +29 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 48. |
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Triple Slash +30 Wind Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 50. |
Triple Slash +1 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 1. |
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Triple Slash +2 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 3. |
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Triple Slash +3 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 5. |
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Triple Slash +4 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 6. |
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Triple Slash +5 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 8. |
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Triple Slash +6 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 10. |
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Triple Slash +7 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 11. |
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Triple Slash +8 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 13. |
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Triple Slash +9 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 15. |
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Triple Slash +10 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 16. |
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Triple Slash +11 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 18. |
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Triple Slash +12 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 20. |
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Triple Slash +13 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 21. |
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Triple Slash +14 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 23. |
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Triple Slash +15 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 25. |
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Triple Slash +16 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 26. |
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Triple Slash +17 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 28. |
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Triple Slash +18 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 30. |
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Triple Slash +19 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 31. |
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Triple Slash +20 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 33. |
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Triple Slash +21 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 35. |
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Triple Slash +22 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 36. |
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Triple Slash +23 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 38. |
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Triple Slash +24 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 40. |
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Triple Slash +25 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 41. |
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Triple Slash +26 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 43. |
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Triple Slash +27 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 45. |
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Triple Slash +28 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 46. |
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Triple Slash +29 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 48. |
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Triple Slash +30 Earth Attack Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 50. |
Triple Slash +1 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2602 during PvP. |
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Triple Slash +2 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2647 during PvP. |
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Triple Slash +3 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2691 during PvP. |
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Triple Slash +4 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2736 during PvP. |
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Triple Slash +5 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2781 during PvP. |
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Triple Slash +6 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2825 during PvP. |
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Triple Slash +7 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2870 during PvP. |
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Triple Slash +8 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2915 during PvP. |
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Triple Slash +9 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2959 during PvP. |
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Triple Slash +10 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3004 during PvP. |
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Triple Slash +11 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3049 during PvP. |
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Triple Slash +12 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3094 during PvP. |
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Triple Slash +13 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3138 during PvP. |
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Triple Slash +14 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3183 during PvP. |
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Triple Slash +15 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3228 during PvP. |
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Triple Slash +16 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3272 during PvP. |
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Triple Slash +17 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3317 during PvP. |
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Triple Slash +18 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3362 during PvP. |
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Triple Slash +19 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3406 during PvP. |
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Triple Slash +20 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3451 during PvP. |
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Triple Slash +21 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3496 during PvP. |
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Triple Slash +22 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3541 during PvP. |
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Triple Slash +23 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3585 during PvP. |
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Triple Slash +24 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3630 during PvP. |
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Triple Slash +25 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3675 during PvP. |
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Triple Slash +26 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3719 during PvP. |
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Triple Slash +27 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3764 during PvP. |
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Triple Slash +28 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3809 during PvP. |
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Triple Slash +29 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3853 during PvP. |
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Triple Slash +30 Duel Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3898 during PvP. |