Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43. Increases Earth damage by 1.
skill_name | s_backstab_att_earth_25 |
skill_id | 30 |
level | 625 |
operate_type | A1 |
magic_level | 84 |
effect | {i_backstab;5479;400;15};{i_death;0;15} |
operate_cond | {equip_weapon;{dagger;dualdagger}} |
mp_consume2 | 112 |
cast_range | 40 |
effective_range | 400 |
skill_hit_time | 1.08 |
skill_cool_time | 0.72 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 3 |
attribute | attr_earth;43 |
trait | trait_none |
effect_point | -554 |
target_type | enemy |
affect_scope | single |
affect_limit | 0;0 |
next_action | attack |
ride_state | @ride_none |
olympiad_use | 1 |
icon | skill0030 |
Backstab Level 1 Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 2 Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 3 Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 4 Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 5 Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 6 Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 7 Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 8 Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 9 Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 10 Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 11 Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 12 Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 13 Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 14 Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 15 Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 16 Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 17 Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 18 Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 19 Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 20 Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 21 Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 22 Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 23 Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 24 Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 25 Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 26 Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 27 Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 28 Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 29 Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 30 Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 31 Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 32 Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 33 Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 34 Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 35 Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 36 Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
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Backstab Level 37 Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
Backstab +1 Power Supplements P. Atk. with 5493 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +2 Power Supplements P. Atk. with 5506 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +3 Power Supplements P. Atk. with 5520 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +4 Power Supplements P. Atk. with 5534 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +5 Power Supplements P. Atk. with 5547 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +6 Power Supplements P. Atk. with 5561 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +7 Power Supplements P. Atk. with 5575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +8 Power Supplements P. Atk. with 5588 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +9 Power Supplements P. Atk. with 5602 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +10 Power Supplements P. Atk. with 5616 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +11 Power Supplements P. Atk. with 5629 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +12 Power Supplements P. Atk. with 5643 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +13 Power Supplements P. Atk. with 5657 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +14 Power Supplements P. Atk. with 5670 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +15 Power Supplements P. Atk. with 5684 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +16 Power Supplements P. Atk. with 5698 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +17 Power Supplements P. Atk. with 5711 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +18 Power Supplements P. Atk. with 5725 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +19 Power Supplements P. Atk. with 5738 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +20 Power Supplements P. Atk. with 5752 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +21 Power Supplements P. Atk. with 5766 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +22 Power Supplements P. Atk. with 5779 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +23 Power Supplements P. Atk. with 5793 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +24 Power Supplements P. Atk. with 5807 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +25 Power Supplements P. Atk. with 5820 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +26 Power Supplements P. Atk. with 5834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +27 Power Supplements P. Atk. with 5848 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +28 Power Supplements P. Atk. with 5861 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +29 Power Supplements P. Atk. with 5875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
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Backstab +30 Power Supplements P. Atk. with 5889 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. |
Backstab +1 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +2 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +3 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +4 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +5 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +6 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +7 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +8 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +9 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +10 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +11 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +12 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +13 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +14 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +15 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +16 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +17 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +18 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +19 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +20 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +21 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +22 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +23 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +24 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +25 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +26 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +27 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +28 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +29 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Backstab +30 Cost Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
Backstab +1 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 11. |
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Backstab +2 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 12. |
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Backstab +3 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 14. |
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Backstab +4 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 15. |
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Backstab +5 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 16. |
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Backstab +6 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 18. |
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Backstab +7 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 19. |
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Backstab +8 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 20. |
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Backstab +9 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 22. |
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Backstab +10 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 23. |
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Backstab +11 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 24. |
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Backstab +12 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 26. |
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Backstab +13 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 27. |
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Backstab +14 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 28. |
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Backstab +15 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 30. |
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Backstab +16 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 31. |
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Backstab +17 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 32. |
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Backstab +18 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 34. |
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Backstab +19 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 35. |
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Backstab +20 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 36. |
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Backstab +21 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 38. |
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Backstab +22 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 39. |
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Backstab +23 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 40. |
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Backstab +24 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 42. |
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Backstab +25 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 43. |
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Backstab +26 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 44. |
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Backstab +27 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 46. |
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Backstab +28 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 47. |
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Backstab +29 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 48. |
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Backstab +30 Fire Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 50. |
Backstab +1 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 11. |
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Backstab +2 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 12. |
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Backstab +3 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 14. |
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Backstab +4 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 15. |
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Backstab +5 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 16. |
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Backstab +6 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 18. |
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Backstab +7 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 19. |
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Backstab +8 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 20. |
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Backstab +9 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 22. |
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Backstab +10 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 23. |
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Backstab +11 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 24. |
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Backstab +12 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 26. |
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Backstab +13 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 27. |
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Backstab +14 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 28. |
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Backstab +15 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 30. |
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Backstab +16 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 31. |
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Backstab +17 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 32. |
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Backstab +18 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 34. |
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Backstab +19 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 35. |
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Backstab +20 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 36. |
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Backstab +21 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 38. |
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Backstab +22 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 39. |
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Backstab +23 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 40. |
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Backstab +24 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 42. |
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Backstab +25 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 43. |
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Backstab +26 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 44. |
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Backstab +27 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 46. |
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Backstab +28 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 47. |
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Backstab +29 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 48. |
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Backstab +30 Water Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 50. |
Backstab +1 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 11. |
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Backstab +2 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12. |
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Backstab +3 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14. |
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Backstab +4 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15. |
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Backstab +5 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 16. |
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Backstab +6 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18. |
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Backstab +7 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 19. |
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Backstab +8 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20. |
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Backstab +9 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22. |
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Backstab +10 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23. |
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Backstab +11 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 24. |
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Backstab +12 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 26. |
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Backstab +13 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27. |
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Backstab +14 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28. |
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Backstab +15 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30. |
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Backstab +16 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 31. |
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Backstab +17 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32. |
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Backstab +18 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 34. |
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Backstab +19 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35. |
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Backstab +20 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36. |
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Backstab +21 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38. |
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Backstab +22 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 39. |
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Backstab +23 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40. |
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Backstab +24 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 42. |
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Backstab +25 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43. |
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Backstab +26 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 44. |
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Backstab +27 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46. |
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Backstab +28 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 47. |
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Backstab +29 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48. |
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Backstab +30 Wind Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50. |
Backstab +1 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 11. |
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Backstab +2 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12. |
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Backstab +3 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14. |
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Backstab +4 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15. |
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Backstab +5 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 16. |
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Backstab +6 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18. |
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Backstab +7 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 19. |
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Backstab +8 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20. |
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Backstab +9 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22. |
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Backstab +10 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23. |
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Backstab +11 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 24. |
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Backstab +12 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 26. |
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Backstab +13 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27. |
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Backstab +14 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28. |
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Backstab +15 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30. |
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Backstab +16 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 31. |
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Backstab +17 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32. |
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Backstab +18 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 34. |
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Backstab +19 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35. |
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Backstab +20 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36. |
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Backstab +21 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38. |
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Backstab +22 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 39. |
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Backstab +23 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40. |
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Backstab +24 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 42. |
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[selected] Backstab +25 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43. |
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Backstab +26 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 44. |
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Backstab +27 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46. |
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Backstab +28 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 47. |
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Backstab +29 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48. |
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Backstab +30 Earth Attack Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50. |
Backstab +1 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5552 Power during PvP. |
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Backstab +2 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5624 Power during PvP. |
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Backstab +3 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5697 Power during PvP. |
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Backstab +4 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5769 Power during PvP. |
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Backstab +5 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5842 Power during PvP. |
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Backstab +6 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5914 Power during PvP. |
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Backstab +7 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5987 Power during PvP. |
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Backstab +8 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6059 Power during PvP. |
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Backstab +9 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6132 Power during PvP. |
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Backstab +10 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6204 Power during PvP. |
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Backstab +11 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6277 Power during PvP. |
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Backstab +12 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6350 Power during PvP. |
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Backstab +13 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6422 Power during PvP. |
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Backstab +14 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6495 Power during PvP. |
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Backstab +15 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6567 Power during PvP. |
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Backstab +16 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6640 Power during PvP. |
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Backstab +17 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6712 Power during PvP. |
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Backstab +18 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6785 Power during PvP. |
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Backstab +19 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6857 Power during PvP. |
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Backstab +20 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6930 Power during PvP. |
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Backstab +21 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7002 Power during PvP. |
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Backstab +22 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7075 Power during PvP. |
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Backstab +23 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7147 Power during PvP. |
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Backstab +24 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7220 Power during PvP. |
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Backstab +25 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7292 Power during PvP. |
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Backstab +26 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7365 Power during PvP. |
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Backstab +27 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7437 Power during PvP. |
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Backstab +28 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7510 Power during PvP. |
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Backstab +29 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7583 Power during PvP. |
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Backstab +30 Duel Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7655 Power during PvP. |