Increases the user's success rate of vital point attacks by 22% for 2 minutes 40 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. Increases the effect's duration by 4 seconds and Critical Rate.
skill_name | s_might_mortal_time_10 |
skill_id | 410 |
level | 210 |
operate_type | A2 |
magic_level | 79 |
effect | {p_fatal_blow_rate;22;per} |
operate_cond | {equip_weapon;{dagger;dualdagger}} |
mp_consume2 | 34 |
cast_range | -1 |
effective_range | -1 |
skill_hit_time | 2 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 150 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | 655 |
target_type | self |
affect_scope | single |
affect_limit | 0;0 |
next_action | none |
ride_state | @ride_none |
olympiad_use | 1 |
activate_rate | -1 |
basic_property | none |
abnormal_time | 160 |
abnormal_lv | 3 |
abnormal_type | might_mortal |
icon | skill0410 |
Mortal Strike Level 1 Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. |
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Mortal Strike Level 2 Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger. |
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Mortal Strike Level 3 Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. |
Mortal Strike +1 Chance Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +2 Chance Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +3 Chance Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +4 Chance Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +5 Chance Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +6 Chance Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +7 Chance Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +8 Chance Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +9 Chance Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +10 Chance Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +11 Chance Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +12 Chance Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +13 Chance Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +14 Chance Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +15 Chance Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +16 Chance Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +17 Chance Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +18 Chance Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +19 Chance Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +20 Chance Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +21 Chance Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +22 Chance Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +23 Chance Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +24 Chance Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +25 Chance Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +26 Chance Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +27 Chance Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +28 Chance Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +29 Chance Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
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Mortal Strike +30 Chance Increases the user's success rate of vital point attacks by 30% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate. |
Mortal Strike +1 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 4 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +2 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 8 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +3 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 12 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +4 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 16 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +5 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 20 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +6 Time Increases the user's success rate of vital point attacks by 21% for 2 minutes 24 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +7 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 28 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +8 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 32 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +9 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 36 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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[selected] Mortal Strike +10 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 40 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +11 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 44 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +12 Time Increases the user's success rate of vital point attacks by 22% for 2 minutes 48 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +13 Time Increases the user's success rate of vital point attacks by 23% for 2 minutes 52 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +14 Time Increases the user's success rate of vital point attacks by 23% for 2 minutes 56 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +15 Time Increases the user's success rate of vital point attacks by 23% for 3 minutes. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +16 Time Increases the user's success rate of vital point attacks by 23% for 3 minutes 4 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +17 Time Increases the user's success rate of vital point attacks by 23% for 3 minutes 8 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +18 Time Increases the user's success rate of vital point attacks by 23% for 3 minutes 12 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +19 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 16 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +20 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 20 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +21 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 24 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +22 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 28 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +23 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 32 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +24 Time Increases the user's success rate of vital point attacks by 24% for 3 minutes 36 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +25 Time Increases the user's success rate of vital point attacks by 25% for 3 minutes 40 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +26 Time Increases the user's success rate of vital point attacks by 25% for 3 minutes 44 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +27 Time Increases the user's success rate of vital point attacks by 25% for 3 minutes 48 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +28 Time Increases the user's success rate of vital point attacks by 25% for 3 minutes 52 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +29 Time Increases the user's success rate of vital point attacks by 25% for 3 minutes 56 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased. |
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Mortal Strike +30 Time Increases the user's success rate of vital point attacks by 25% for 4 minutes. Requires a dagger. Enchant Time: Duration and success rate are increased. |