Contagion ID 498 Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
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Courage ID 499 Increases resistance to Mental attacks by 40 for 1 minute. |
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True Berserker ID 500 Decreases P. Def. by 10% and Evasion by 2. Increases P. Atk. and Atk. Spd. by 5% and Accuracy by 2. Continuously consumes MP proportionately to the user's level. |
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Violent Temper ID 501 Decreases an enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds. |
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Life to Soul ID 502 Cannibalizes your own life to increase your soul by 1. |
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Scorn ID 503 Provokes the enemies to the front with 1630 Power. |
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Triple Thrust ID 504 Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
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Shining Edge ID 505 Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
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Checkmate ID 506 Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible. |
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Twin Shot ID 507 Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. |
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Rising Shot ID 508 Fires a soaring bolt at an enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. |
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Bleeding Shot ID 509 Supplements the user's P. Atk. with 530 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. |
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Deadly Roulette ID 510 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. |
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Temptation ID 511 Quietly lures an enemy. |
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Create Bio Potion ID 512 Create a potion that instantly replenishes 5 percent of health when used. Consumes 1 Soul. |
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Create Dark Seed ID 513 Transform a soul into a seed of darkness. Consumes 1 Soul. |
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Fire Trap ID 514 Summon a trap that damages a single target. |
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Poison Trap ID 515 Summon a trap that sprays poison around. |
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Slow Trap ID 516 Summons a trap that slows nearby enemies. |
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Flash Trap ID 517 Summons a trap that stuns nearby targets with a blindingly strong flash of light. |
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Binding Trap ID 518 Summon a trap to ensnare an enemy. |
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Quiver of Bolts: A Grade ID 519 Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal. |
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Quiver of Bolts: S Grade ID 520 Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal. |
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Sharpshooting ID 521 For 2 minutes, increases the user's P. Atk. by 124, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow. |
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Real Target ID 522 Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds. |
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Imbue Dark Seed ID 523 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. |
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Cure Dark Seed ID 524 Eliminates the affliction caused by a dark seed. |
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Decoy ID 525 Summon a mirror image that distracts an enemy. |
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Enuma Elish ID 526 Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. |
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Iron Shield ID 527 Increases Shield Defense with a certain chance when attacked. |
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Shield of Faith ID 528 For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member. |
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Song of Elemental ID 529 Increases all party members' resistance to Fire, Water, Wind and Earth attacks by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect. |
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Dance of Alignment ID 530 Increases all party members' resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword. |
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Critical Wound ID 531 Increases Critical Damage by 30%. Requires a dagger. |
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Counter Chance ID 532 When attacked, user's skill Casting Spd. is decreased by 15% and MP consumption is decreased by 5% for 1 minute. |
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Counter Rapid Shot ID 533 When attacked, party members' bow Atk. Spd. Is increased by 15% for 1 minute. |
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Counter Dash ID 534 When attacked, party members' Increases Speed by 40 for 1 minute. |
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Counter Mind ID 535 When attacked, user's MP is recovered at a certain rate. |
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Over the Body ID 536 Expends spirit points so that for 60 seconds, Increases Max HP by 35%, HP Recovery Bonus by 15%, P. Atk. by 25%, P. Def. by 30%, Atk. Spd. 10%, and Speed by 10%. Can be used when CP is more than 80%. |
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Spoil Bomb ID 537 Puts enemies near the target into a spoil state, exploding and inflicting damage after a set time. |
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Final Form ID 538 Transform into a final battle form. Consumes 20 soul. |
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Nail Attack ID 539 A demonic clawed combo attack. Power 2583. |
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Wing Assault ID 540 Charges with outspread wings. Strikes around the attacking target. Power 2067. |
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Transform Grail Apostle ID 541 Transform into a Grail Apostle. |
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Transform Grail Apostle ID 542 Transform into a Grail Apostle. |
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Transform Grail Apostle ID 543 Transform into a Grail Apostle. |
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Transform Unicorn ID 544 Transform into a Unicorn. |
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Transform Unicorn ID 545 Transform into a Unicorn. |
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Transform Unicorn ID 546 Transform into a Unicorn. |
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Transform Lilim Knight ID 547 Transform into a Lilim Knight. |