none ID 397 |
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none ID 398 |
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none ID 399 |
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Tribunal ID 400 Inflicts holy damage on an enemy with 924 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Rate by 30% and resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible. |
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Judgment ID 401 Inflicts dark damage on an enemy with 1056 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. |
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Arrest ID 402 Provokes an enemy to attack, then immobilizes them for 10 seconds. |
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Shackle ID 403 Provokes an enemy to attack, then immobilizes them for 10 seconds. |
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Mass Shackling ID 404 Provokes nearby enemies to attack, then immobilizes them for 10 seconds. |
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Banish Undead ID 405 Fills undead with fear, causing them to flee for 20 seconds. Consumes 6 Soul Ore. Lethal strike is possible. |
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Angelic Icon ID 406 Channels the gods' strength to greatly increase user's combat effectiveness. For 1 minute, increases resistance to de-buff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Accuracy by 6 when a sword/blunt weapon is equipped, Speed by 10, Atk. Spd. by 10% when a sword/blunt weapon is equipped, Critical Rate by 33 when a sword is equipped, Critical Damage by 33% when a blunt weapon is equipped, and resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Available when HP is 30% or lower. |
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Psycho Symphony ID 407 Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit. Critical. |
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Demonic Blade Dance ID 408 Attacks nearby enemies with 825 Power added to P. Atk. and decreases P. Atk./M. Atk. by 10% for 10 seconds. Over-hit. Critical. |
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Critical Blow ID 409 Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Mortal Strike ID 410 Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. |
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Stealth ID 411 Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 12, P. Def. by 45%, M. Def. by 45%, Accuracy by 12 and P. Atk. by 45%. |
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Sand Bomb ID 412 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
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Rapid Fire ID 413 For 2 minutes, increases P. Atk. by 62 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow. |
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Dead Eye ID 414 For 2 minutes, when using a bow, increases one's own Accuracy by 1, P. Atk. by 124, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. |
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Spirit of Sagittarius ID 415 Decreases physical skill MP consumption by 10% for 20 minutes. |
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Blessing of Sagittarius ID 416 Decreases physical skill re-use time by 10% for 20 minutes. |
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Pain of Sagittarius ID 417 Sacrifices the user's HP to regenerate MP with 36 Power. |
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Quiver of Holding ID 418 Weight limit is increased by 30%. |
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Summon Treasure Key ID 419 Creates 1 Maestro's Key. Consumes 2 Thief Keys. |
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Zealot ID 420 Channels the power of the user's guardian deity for 1 minute, increasing resistance to de-buff attacks by 80%, resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. |
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Fell Swoop ID 421 For 2 minutes, increases the number of simultaneous targets by 1. Requires a polearm. |
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Polearm Accuracy ID 422 Increases Accuracy by 2 when using a spear. Continuously consumes MP proportionately to the user's level. |
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Dark Form ID 423 For 5 minutes, increases the user's Fire P. Atk. by 10 and resistance to Fire by 3. |
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War Frenzy ID 424 Increases resistance to Stun attacks by 5 and resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level. |
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Hawk Spirit Totem ID 425 Becomes possessed by a Hawk's soul. For 5 minutes, when using a hand-to-hand combat weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a hand-to-hand combat weapon. |
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Battle Force ID 426 Transfers your strength to a party member. The effect can be canceled if you incur damage. |
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Spell Force ID 427 Transfers your M. Atk.s to a party member. The effect can be canceled if you incur damage. |
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Inner Rhythm ID 428 MP consumption for song and dance is decreased by 10%. |
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Knighthood ID 429 Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor. |
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Master of Combat ID 430 Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80. |
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Archery ID 431 When using a bow, increases P. Atk. by 200 and maximum range by 50. |
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Assassination ID 432 When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%. |
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Arcane Roar ID 433 Increases resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%. |
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Necromancy ID 434 Increases resistance to dark damage by 10 and M. Atk. by 3%. |
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Summon Lore ID 435 When equipped with light armor, increases P. Def. by 80 and Casting Spd. by 5%. When equipped with a robe, increases P. Def. by 60 and Casting Spd. by 7%, and decreases MP consumption for magic skills by 3%. |
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Divine Lore ID 436 MP consumption for magical skills is decreased by 5%. |
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Song of Silence ID 437 Weaves a mystical song that blocks all an enemy's physical and magical skills for 2 minutes. |
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Soul of the Phoenix ID 438 Maintains buffs and de-buffs even after death. The Blessing of Noblesse and the Amulet of Luck disappear, however. Consumes 1 Blood of the Phoenix. |
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Shield of Revenge ID 439 For 5 minutes, returns damage from close range physical attacks and skills back to the opponent at a fixed rate. |
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Braveheart ID 440 Increases combat spirit to recover CP by 1000. |
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Force Meditation ID 441 Uses chi energy to recover 60 HP and 10 MP per second for 1 minute. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is stunned. Must recharge 3rd energy stage. |
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Sonic Barrier ID 442 Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword. Requires 5th stage Sword Energy. |
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Force Barrier ID 443 Makes user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a hand-to-hand weapon. Requires 4th stage Energy. |
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Sweeper Festival ID 444 When used on nearby corpses that are in a Spoil state, extra items may be obtained. |
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Mirage ID 445 For 1 minute, provides a chance to cancel the target of an attacking enemy. |
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Dodge ID 446 Allows user to evade short-range and long-range physical attack skills for 10 seconds. |