NPC - Varka's Chief Horus Raid Boss High Five

Raid Boss

General Information
TypeL2RaidBoss
ID 25315 Level 80
Race HUMANOID Gender MALE
Collision Radius 22 Collision Height 51
HP 689061 MP 2051
HP Regen 265 MP Regen 3.21
Exp 590 SP 557272
Combat
Physical Attack 3099 Magical Attack 1427
Physical Defence 1186 Magical Defence 578
Critical 1 Speed Walk / Run 25 / 190
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon shield_imperial_crusader_shield_i02 Sealed Imperial Crusader Shield
Sealed Imperial Crusader Shield. Its seal can be broken with the help of the Blacksmith of Mammon.
1 1/32
icon armor_helmet_i02 Sealed Imperial Crusader Helmet
Sealed Imperial Crusader Helmet. Its seal can be broken with the help of the Blacksmith of Mammon.
1 1/46
icon armor_leather_helmet_i02 Sealed Draconic Leather Helmet
Sealed Draconic Leather Helmet. Its seal can be broken with the help of the Blacksmith of Mammon.
1 1/46
icon armor_circlet_i02 Sealed Major Arcana Circlet
Sealed Major Arcana Circlets. Its seal can be broken with the help of the Blacksmith of Mammon.
1 1/46
icon etc_plate_silver_i00 Sealed Imperial Crusader Shield Part
Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Shield. Can also be sold at ordinary shops.
23 - 67 1/6
icon etc_pouch_brown_i00 Sealed Imperial Crusader Helmet Pattern
Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Helmet. Can also be sold at ordinary shops.
60 - 180 1/14
icon etc_pouch_brown_i00 Sealed Draconic Leather Helmet Pattern
Main ingredient required for a Dwarf to make the Sealed Draconic Leather Helmet. Can also be sold at ordinary shops.
11 - 31 40.4585%
icon etc_pouch_brown_i00 Sealed Major Arcana Circlet Pattern
Main ingredient required for a Dwarf to make the Sealed Major Arcana Circlet. Can also be sold at ordinary shops.
16 - 48 26.5509%
icon weapon_basalt_battlehammer_i00 Basalt Battlehammer
Bestows one of the following functions: HP Drain, Health, or HP Regeneration.
1 1/269
icon weapon_imperial_staff_i00 Imperial Staff
Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold.
1 1/269
icon weapon_dragon_hunter_axe_i00 Dragon Hunter Axe
Bestows one of the following functions: HP Regeneration, Health, or HP Drain.
1 1/269
icon weapon_arcana_mace_i00 Arcana Mace
Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up.
1 1/269
icon etc_squares_gray_i00 Basalt Battlehammer Head
Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops.
2 - 6 42.0931%
icon etc_bark_blue_i00 Imperial Staff Head
Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops.
11 - 31 1/12
icon etc_sword_body_i00 Dragon Hunter Axe Blade
Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops.
6 - 18 1/7
icon etc_squares_gray_i00 Arcana Mace Head
Main ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops.
3 - 7 33.6747%
icon etc_scroll_of_enchant_weapon_i05 Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/11
icon etc_scroll_of_enchant_armor_i05 Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 89.5522%
icon etc_blessed_scrl_of_ench_wp_s_i05 Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/67

Skill Level
icon skill0000 Resist Full Magic Attack 1
icon skill0100 Stun 10
You are stunned and temporarily prohibited from movement.
icon skill0000 BOSS Haste 10
icon skill0000 BOSS Cancel Magic 10
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill0000 Standard Type 2
icon skill0000 Blunt Weapons 6
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
icon skillraid Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
icon skill0000 BOSS Strike 10
icon skillraid Raid Boss - Level 80 1
This young chief of the powerful mercenary Varka Silenos is an excellent swordsman. He is ably assisted by his commander, Mos, and his shaman, Shadith.