Raid Boss
General Information | |||
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Type | L2RaidBoss | ||
ID | 25315 | Level | 80 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 22 | Collision Height | 51 |
HP | 689061 | MP | 2051 |
HP Regen | 265 | MP Regen | 3.21 |
Exp | 590 | SP | 557272 |
Combat | |||
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Physical Attack | 3099 | Magical Attack | 1427 |
Physical Defence | 1186 | Magical Defence | 578 |
Critical | 1 | Speed Walk / Run | 25 / 190 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
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STR | 60 | DEX | 73 | CON | 57 |
INT | 76 | WIT | 70 | MEN | 80 |
Elements | |||
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Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
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Sealed Imperial Crusader Shield Sealed Imperial Crusader Shield. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/32 | |
Sealed Imperial Crusader Helmet Sealed Imperial Crusader Helmet. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/46 | |
Sealed Draconic Leather Helmet Sealed Draconic Leather Helmet. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/46 | |
Sealed Major Arcana Circlet Sealed Major Arcana Circlets. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/46 | |
Sealed Imperial Crusader Shield Part Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Shield. Can also be sold at ordinary shops. |
23 - 67 | 1/6 | |
Sealed Imperial Crusader Helmet Pattern Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Helmet. Can also be sold at ordinary shops. |
60 - 180 | 1/14 | |
Sealed Draconic Leather Helmet Pattern Main ingredient required for a Dwarf to make the Sealed Draconic Leather Helmet. Can also be sold at ordinary shops. |
11 - 31 | 40.4585% | |
Sealed Major Arcana Circlet Pattern Main ingredient required for a Dwarf to make the Sealed Major Arcana Circlet. Can also be sold at ordinary shops. |
16 - 48 | 26.5509% | |
Basalt Battlehammer Bestows one of the following functions: HP Drain, Health, or HP Regeneration. |
1 | 1/269 | |
Imperial Staff Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold. |
1 | 1/269 | |
Dragon Hunter Axe Bestows one of the following functions: HP Regeneration, Health, or HP Drain. |
1 | 1/269 | |
Arcana Mace Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up. |
1 | 1/269 | |
Basalt Battlehammer Head Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops. |
2 - 6 | 42.0931% | |
Imperial Staff Head Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops. |
11 - 31 | 1/12 | |
Dragon Hunter Axe Blade Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops. |
6 - 18 | 1/7 | |
Arcana Mace Head Main ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops. |
3 - 7 | 33.6747% | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/11 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 89.5522% | |
Blessed Scroll: Enchant Weapon (S-Grade) Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. |
1 | 1/67 |
Skill Level | |
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Resist Full Magic Attack 1 |
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Stun 10 You are stunned and temporarily prohibited from movement. |
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BOSS Haste 10 |
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BOSS Cancel Magic 10 |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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Blunt Weapons 6 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Raid Boss 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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BOSS Strike 10 |
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Raid Boss - Level 80 1 This young chief of the powerful mercenary Varka Silenos is an excellent swordsman. He is ably assisted by his commander, Mos, and his shaman, Shadith. |