General Information | |||
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Type | L2Monster | ||
ID | 22284 | Level | 81 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 15 | Collision Height | 36 |
HP | 3462 | MP | 1709 |
HP Regen | 9 | MP Regen | 3 |
Exp | 4 | SP | 2807 |
Combat | |||
---|---|---|---|
Physical Attack | 1012 | Magical Attack | 691 |
Physical Defence | 346 | Magical Defence | 253 |
Critical | 4 | Speed Walk / Run | 25 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 90 | Defence Water | 10 |
Defence Wind | 40 | Defence Earth | 40 |
Defence Holy | 40 | Defence Dark | 40 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
3552 - 7274 | 100% | |
Sealed Robe of Nightmare Sealed Robe of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Robe of Nightmare Fabric An essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store. |
1 | 49.6659% | |
Sealed Majestic Robe Sealed Majestic Robe. The blacksmith in a village can release the seal on this item. |
1 | 1/299 | |
Sealed Majestic Robe Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store. |
1 | 49.6659% | |
Thread A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 61.8089% | |
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
1 | 24.7236% | |
Metallic Thread Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 1/16 | |
Compound Braid A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/24 | |
Thons Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/49 | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/1618 | |
Life Stone - Level 80 An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/233 | |
Mid-Grade Life Stone - Level 80 A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/932 | |
High-Grade Life Stone - Level 80 A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/9346 | |
Top-Grade Life Stone - Level 80 This is the highest-grade mineral available, having been petrified by a creature's physical or magical force. May be used as an ingredient in weapon augmentation by characters higher than level 80. |
1 | 1/47619 | |
Water Stone The power of water increases by 5 when given to a weapon. The power of water increases by 6 and the fire resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/202 |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Spiritshot (S) Compressed Package (100%) For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. |
1 | 1/424 | |
Sword of Miracles Edge An essential ingredient needed by a Dwarf to make a Sword of Miracles. It can be sold at a regular store. |
1 | 1/63 | |
Metallic Thread Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 53.0489% |
Skill Level | |
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NPC Aura Burn - Magic 10 |
|
HP Increase (4x) 12 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
|
Decrease P. Def. 10 Reduces P. Def. Effect 3. |
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Fire Attacks 1 Strong against the element of fire. |